﻿#if DEBUG
namespace Test.Entity {

    public struct Vector3Entity {

        public float x;
        public float y;
        public float z;

        public Vector3Entity(float x, float y, float z) {
            this.x = x;
            this.y = y;
            this.z = z;
        }

        override public string ToString() {
            return $"({x}, {y}, {z})";
        }

    }

}
#endif